I am an Associate Professor of Digital Arts at Stetson University in Deland, Florida. I currently teach courses in digital audio, audio recording and production, senior projects, scoring, and advanced digital art studio, sound art, and intermedia art.
My teaching philosophy emphasizes flexibility, conversation, and empathy. For my statement of teaching philosophy, please contact me at cfunderriner [at] gmail [dot] com.
I had a ton of fun collaborating with artist Sky Macklay to compose a work to perform with her Harmonitrees installation at the Hand Art Center during her residency at Stetson University. I created the score in photoshop for musicians to play with the different harmonitrees:
I also interviewed Sky about her work and the installation for the Hand Art Center’s archives:

As a part of the Stetson Institute for Water and Environmental Resilience (IWER), my colleague Nathan Wolek and I have started an acoustic ecology lab and a project of audio streams in places of interest in central Florida. Our audio intern on this project has been Jose Moncayo Arteaga.
The first stream we have gotten running as a part of the Locus Sonus soundmap project is at the Sandra Stetson Aquatic Center on Lake Beresford in Deland, Florida. The SSAC is a center for scientific research centering on environmental and water issues and also houses the Stetson rowing team.
We are in the process of installing more streams in local and state parks to showcase the unique sounds of central Florida. Here are some images of us testing our stream in the summer of 2020 at Lake Beresford.




I had a lot of fun recording, mixing, and editing this video for Kenny Lee and Hannah Sun of Schumann’s Adagio and Allegro. Shoutout to Digital Arts students Destin Beaumont and Rob Armstrong for assisting me with the recording.
I’m proud of my first Scoring for Multimedia students finishing up a difficult semester in the spring of 2020. Here are their final projects, a demo reel showcasing their scoring projects for film and video games:
An example of combining multiple music pieces into RPG gameplay for my Scoring for Multimedia class at Stetson university.
A film scoring study for the train scene from Spirited Away. Continue reading →